Adjunct Faculty - Gaming job at United States International University - USIU Africa
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Adjunct Faculty - Gaming
2026-03-28T13:50:43+00:00
United States International University - USIU Africa
https://cdn.greatkenyanjobs.com/jsjobsdata/data/employer/comp_8334/logo/downloads.png
FULL_TIME
Nairobi
Nairobi
00100
Kenya
Education, and Training
Education, Art, Fashion & Design, Computer & IT
KES
MONTH
2026-04-10T17:00:00+00:00
8

United States International University - Africa is located in the Kasarani area, off Thika Road in the suburb of Kenya’s capital city of Nairobi. The university is an independent, not-for-profit institution serving 6512 students representing 69 nationalities. It offers 24 degree programs from undergraduate to doctoral level, all of which are accredi...

Role Summary

To provide world-class teaching, research, mentorship, and academic service in gaming, animation, and interactive digital media. The role emphasizes curriculum innovation, industry collaboration, and integration of emerging technologies to position USIU-Africa as a leader in creative media education.

Key Responsibilities

Teaching Excellence

  • Deliver undergraduate and postgraduate courses in gaming, animation, XR, and interactive media.
  • Incorporate project-based learning, studio practice, and industry-standard workflows.
  • Develop blended and online teaching materials using advanced e-learning platforms.

Research & Scholarship

  • Conduct cutting-edge research in gaming, XR, animation, and digital storytelling.
  • Publish in high-impact journals and present at international conferences.
  • Engage in creative practice research, producing games, prototypes, or interactive installations.

Student Supervision & Mentorship

  • Supervise undergraduate projects, postgraduate theses, and dissertations.
  • Provide career guidance, portfolio development, and industry mentorship.
  • Foster student participation in competitions, festivals, and hackathons.

Curriculum Development & Quality Assurance

  • Contribute to curriculum design, benchmarking against leading global programs.
  • Integrate emerging technologies (AI in gaming, VR/AR, gamification) into teaching.
  • Participate in accreditation, review, and continuous improvement processes.

Academic & Community Service

  • Serve on departmental committees and contribute to university governance.
  • Lead workshops, masterclasses, and community engagement initiatives.
  • Build partnerships with industry, NGOs, and creative hubs to enhance student opportunities.

Minimum Qualifications

  • Master’s degree in Game Development, Interactive Media, 3D Animation, Computer Graphics, or related field.
  • Minimum of three (3) years of university-level teaching experience.
  • At least 24 publication points (16 in refereed journals) per CUE Standards (2014), or equivalent peer-reviewed creative portfolio/industry awards.
  • Registration with relevant professional body (where applicable).

Preferred Qualifcations

  • PhD in Game Studies, Interactive Media, or Digital Arts.
  • Demonstrated international research collaborations and funded projects.
  • Experience in curriculum development aligned with ACM/IGDA guidelines for game education.
  • Industry experience in AAA or indie game production, XR development, or serious games.

Required Competencies

  • Proficiency with game engines: Unity, Unreal Engine, Godot.
  • Expertise in 3D production tools: Blender, Maya, Houdini, or equivalent.
  • Strong understanding of game design pipelines, animation workflows, and digital production.
  • Ability to integrate emerging technologies (XR, AI, procedural generation) into teaching.
  • Effective communication, supervision, and mentorship skills.
  • Commitment to ethical practice, diversity, and inclusive pedagogy.
  • Deliver undergraduate and postgraduate courses in gaming, animation, XR, and interactive media.
  • Incorporate project-based learning, studio practice, and industry-standard workflows.
  • Develop blended and online teaching materials using advanced e-learning platforms.
  • Conduct cutting-edge research in gaming, XR, animation, and digital storytelling.
  • Publish in high-impact journals and present at international conferences.
  • Engage in creative practice research, producing games, prototypes, or interactive installations.
  • Supervise undergraduate projects, postgraduate theses, and dissertations.
  • Provide career guidance, portfolio development, and industry mentorship.
  • Foster student participation in competitions, festivals, and hackathons.
  • Contribute to curriculum design, benchmarking against leading global programs.
  • Integrate emerging technologies (AI in gaming, VR/AR, gamification) into teaching.
  • Participate in accreditation, review, and continuous improvement processes.
  • Serve on departmental committees and contribute to university governance.
  • Lead workshops, masterclasses, and community engagement initiatives.
  • Build partnerships with industry, NGOs, and creative hubs to enhance student opportunities.
  • Proficiency with game engines: Unity, Unreal Engine, Godot.
  • Expertise in 3D production tools: Blender, Maya, Houdini, or equivalent.
  • Strong understanding of game design pipelines, animation workflows, and digital production.
  • Ability to integrate emerging technologies (XR, AI, procedural generation) into teaching.
  • Effective communication, supervision, and mentorship skills.
  • Commitment to ethical practice, diversity, and inclusive pedagogy.
  • Master’s degree in Game Development, Interactive Media, 3D Animation, Computer Graphics, or related field.
  • Minimum of three (3) years of university-level teaching experience.
  • At least 24 publication points (16 in refereed journals) per CUE Standards (2014), or equivalent peer-reviewed creative portfolio/industry awards.
  • Registration with relevant professional body (where applicable).
  • PhD in Game Studies, Interactive Media, or Digital Arts.
  • Demonstrated international research collaborations and funded projects.
  • Experience in curriculum development aligned with ACM/IGDA guidelines for game education.
  • Industry experience in AAA or indie game production, XR development, or serious games.
postgraduate degree
24
JOB-69c7dcb33a285

Vacancy title:
Adjunct Faculty - Gaming

[Type: FULL_TIME, Industry: Education, and Training, Category: Education, Art, Fashion & Design, Computer & IT]

Jobs at:
United States International University - USIU Africa

Deadline of this Job:
Friday, April 10 2026

Duty Station:
Nairobi | Nairobi

Summary
Date Posted: Saturday, March 28 2026, Base Salary: Not Disclosed

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Learn more about United States International University - USIU Africa
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JOB DETAILS:

United States International University - Africa is located in the Kasarani area, off Thika Road in the suburb of Kenya’s capital city of Nairobi. The university is an independent, not-for-profit institution serving 6512 students representing 69 nationalities. It offers 24 degree programs from undergraduate to doctoral level, all of which are accredi...

Role Summary

To provide world-class teaching, research, mentorship, and academic service in gaming, animation, and interactive digital media. The role emphasizes curriculum innovation, industry collaboration, and integration of emerging technologies to position USIU-Africa as a leader in creative media education.

Key Responsibilities

Teaching Excellence

  • Deliver undergraduate and postgraduate courses in gaming, animation, XR, and interactive media.
  • Incorporate project-based learning, studio practice, and industry-standard workflows.
  • Develop blended and online teaching materials using advanced e-learning platforms.

Research & Scholarship

  • Conduct cutting-edge research in gaming, XR, animation, and digital storytelling.
  • Publish in high-impact journals and present at international conferences.
  • Engage in creative practice research, producing games, prototypes, or interactive installations.

Student Supervision & Mentorship

  • Supervise undergraduate projects, postgraduate theses, and dissertations.
  • Provide career guidance, portfolio development, and industry mentorship.
  • Foster student participation in competitions, festivals, and hackathons.

Curriculum Development & Quality Assurance

  • Contribute to curriculum design, benchmarking against leading global programs.
  • Integrate emerging technologies (AI in gaming, VR/AR, gamification) into teaching.
  • Participate in accreditation, review, and continuous improvement processes.

Academic & Community Service

  • Serve on departmental committees and contribute to university governance.
  • Lead workshops, masterclasses, and community engagement initiatives.
  • Build partnerships with industry, NGOs, and creative hubs to enhance student opportunities.

Minimum Qualifications

  • Master’s degree in Game Development, Interactive Media, 3D Animation, Computer Graphics, or related field.
  • Minimum of three (3) years of university-level teaching experience.
  • At least 24 publication points (16 in refereed journals) per CUE Standards (2014), or equivalent peer-reviewed creative portfolio/industry awards.
  • Registration with relevant professional body (where applicable).

Preferred Qualifcations

  • PhD in Game Studies, Interactive Media, or Digital Arts.
  • Demonstrated international research collaborations and funded projects.
  • Experience in curriculum development aligned with ACM/IGDA guidelines for game education.
  • Industry experience in AAA or indie game production, XR development, or serious games.

Required Competencies

  • Proficiency with game engines: Unity, Unreal Engine, Godot.
  • Expertise in 3D production tools: Blender, Maya, Houdini, or equivalent.
  • Strong understanding of game design pipelines, animation workflows, and digital production.
  • Ability to integrate emerging technologies (XR, AI, procedural generation) into teaching.
  • Effective communication, supervision, and mentorship skills.
  • Commitment to ethical practice, diversity, and inclusive pedagogy.

Work Hours: 8

Experience in Months: 24

Level of Education: postgraduate degree

Job application procedure
Interested in applying for this job? Click here to submit your application now.

Please submit the following as a single PDF to with the subject line “3D Animation Faculty Application”:

  • Cover letter describing teaching philosophy and relevant experience.
  • Curriculum vitae including a list of software and production credits.
  • Teaching portfolio or sample course materials and at least two examples of student or personal work (links or attachments).
  • Contact details for three referees.

Applications close 5.00pm, Friday, April 10, 2026

Shortlisted candidates will be invited for a teaching demonstration and interview.

Director, Human Resource,

United States International University - Africa,

P. O. Box 14634-00800, Nairobi, Kenya

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Job Info
Job Category: Advertising jobs in Kenya
Job Type: Full-time
Deadline of this Job: Friday, April 10 2026
Duty Station: Nairobi | Nairobi
Posted: 28-03-2026
No of Jobs: 1
Start Publishing: 28-03-2026
Stop Publishing (Put date of 2030): 10-10-2076
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